SCORE
MODE
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What it does | Shows
up score calculations |
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Code | Hold [C] [UP] or [RIGHT] [UP] [RIGHT-UP] [A] | |
Conditions |
1. Start from anywhere
in the game |
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Credits: the Sheep
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BULLET
SPEED MODE
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What it does | Changes the speed of enemy bullets | |
Code | Hold [C] [A] or Hold [C] [B] | |
Conditions |
1. Start from
anywhere in the game |
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Credits: Raizingfan & the Sheep
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SPECIAL
SOUND MODE
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What it does | A special sound appears when the counter runs out. | |
Code | [LEFT] [UP] [LEFT-UP] [A] | |
Conditions |
1. Start from
anywhere in the game |
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Credits: Raizingfan & the Sheep
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BULLET
COLOR MODE
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What it does | NML type: Changes the color of the laser type enemy bullets. (most common shots) | |
Code | Hold [C] [RIGHT] | |
Conditions |
1. Start from
anywhere in the game |
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What it does | BAL type: Changes the color of spherical type enemy bullets. (special shots) | |
Code | Hold [C] [LEFT] | |
Conditions |
1. Start from
anywhere in the game |
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What it does | MSL type: Changes the color of elipsoid type enemy bullets. (destructable shots) | |
Code | Hold [C] [DOWN] | |
Conditions |
1. Start from
anywhere in the game |
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Credits: Raizingfan & the Sheep
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SLOW
MODE
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What it does | slow down the whole gameplay - works only if game is set to invincible (DIP switches) | |
Code | Hold [Start] | |
Conditions |
1. Start from anywhere
in the game |
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Credits: the Sheep
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STOP
MODE
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What it does | pauses the game - works only if game is set to invincible (DIP switches) | |
Code | [Start] | |
Conditions |
1. Start from anywhere
in the game |
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Credits: the Sheep
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SHOOTING
FREQUENCY
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What it does |
Set your own shooting frequency |
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Conditions |
If you just hold
the [A] button for auto shooting, you will recognize gaps in your "shooting
stream". To create a more regular frequency, you can do this: |
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Credits: Steven Ives & the Sheep
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CHANGE
FORMATIONS WITHOUT [C] BUTTON
- In case your cabinet features two buttons only - |
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What it does | changes formation to V-FORMATION | |
Code | [RIGHT] [DOWN] [RIGHT-DOWN] [A] | |
Conditions |
1. Start from
anywhere in the game with at least 1 satellite |
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What it does | changes formation to FRONT-FORMATION | |
Code | [DOWN] [UP] [DOWN] [A] | |
Conditions |
1. Start from
anywhere in the game with at least 1 satellite |
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What it does | changes formation to BACK-FORMATION | |
Code | [UP] [DOWN] [UP] [A] | |
Conditions |
1. Start from
anywhere in the game with at least 1 satellite |
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What it does | changes formation to CONTROL-FORMATION | |
Code | [LEFT] [DOWN] [LEFT-DOWN] [A] | |
Conditions |
1. Start from
anywhere in the game with at least 1 satellite |
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What it does | changes formation to ROUND-FORMATION | |
Code | [LEFT] [LEFT-DOWN] [DOWN] [DOWN-RIGHT] [RIGHT] [A] | |
Conditions |
1. Start from
anywhere in the game with at least 1 satellite |
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Credits: Seven Force & the Sheep
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SECRET
FORMATIONS
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What it does |
changes formation to SEARCH-FORMATION IThe options automatically point at enemies to gun them down. |
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Conditions |
1. Start from
anywhere in the game with at least 1 satellite |
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What it does | changes
formation to MOSQUITO-FORMATION The options automatically hunt enemies to gun them down. |
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Conditions |
1. Start from
anywhere in the game with at least 1 satellite |
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What it does | changes formation to WIDE-FORMATION | ||||
Conditions | 1.
Start from anywhere in the game with at least 1 satellite 2. Let 5 wide-shot items pass. 3. Collect 1 option item The formation of your options should instantly change to Wide-Formation. |
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What it does | changes
formation to SHADOW-FORMATION The options follow your ship in a row (Gradius type) |
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Conditions |
1. Start from
anywhere in the game with at least 1 satellite |
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What it does | changes
formation to ROLLING-FORMATION Similar to Round-formation, but options shoot forward. |
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Conditions |
1. Start from
anywhere in the game with at least 1 satellite |
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Credits: Raizingfan & the Sheep |